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Imaginary world? Here, it's real.

January 16, 2007|by DARCY SHULL

Review

When you were little, did you ever take your dolls and action figures into your backyard and create imaginary worlds? That's not far from the main plot in "Arthur and the Invisibles."

When Arthur discovers that his grandmother's property is going to be taken from her in two days unless she can raise money to make a payment, he is determined to find a solution. By following a map made by his missing grandfather, Arthur finds the invisible land of the tiny Minimoys, who live in the backyard. There, Arthur believes, his grandfather hid treasure.

Upon arrival, Arthur meets Betameche, the young prince of the Minimoys, whose fiery sister, Selenia, is to become queen in two days. With his new companions, the 10-year-old boy travels to the lair of the evil Malthazard to reclaim the treasure and help rescue the Minimoys from Malthazard's plan to flood their kingdom.

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Personally, I loved this movie, even though it moves a little fast at the end. It is well-made, and the animation is fantastic, considering the fact that it shifts from animated scenes to non-animated scenes very quickly.

Freddie Highmore is one of my favorite child actors, and he is delightful as Arthur.

The entire movie is full of action and is fast-paced, which enhances it. I recommend "Arthur and the Invisibles" for pretty much anyone who likes fantasy movies. The plot is simple enough for young children but complex enough for teens and adults.

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