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What if you cross 'The Sims' with a forest?

April 11, 2006|by BRAD SMITH

It is a whole new forest with "Animal Crossing: Wild World" for Nintendo DS.

In this sequel to the November 2002 release of "Animal Crossing" for Game Cube, you play as yourself in a very Sims-esque kind of adventure. But in this game there is one key difference. Your neighbors are animals.

At first this game was great and very addictive. But soon it got rather boring, with tasks such as collecting sea shells, picking flowers and fishing. It began to seem tedious.

Another fact that brought it down was that there is no end. This is a second life. You never get a sense of satisfaction.

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I did like that you get to control the way your town looks. You name your town and design your town flag. You get to choose a catch-phrase for one of your neighbors (which is really funny if you type in dirty words). And you even get to draw a new face for another neighbor (don't ask).

And if you have friends who have "Animal Crossing: Wild World" and a Wi-Fi connection, you can visit each others towns to hang out together.

With all the good and the bad considered I give "Animal Crossing: Wild World" 7 racoons out of 10.

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